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RESUME:

 

Dedicated and versatile freelance apparel designer/Technical Designer (Men’s, Junior, Active (M/F) with a passion for translating concepts into captivating and trend-setting fashion pieces. With a proven track record of delivering innovative designs and collaborating seamlessly with clients to bring their visions to life, I bring creativity, technical expertise, and an acute understanding of production to every project.

 

 

Related Job Skills:

 

 

  • Excellent First-Thru Production Patternmaking skill. Traditional patterns (by hand) Tuka Design software.

  • Adobe Photoshop

  • Adobe Illustrator

  • QuarkXPress

  • Adobe Dreamweaver

  • Microsoft Office

  • Technical sketches

  • Conceptual Design

  • Design based on Material Selection

  • Production trouble shooting

  • Graphic Design

 

 

Work Experience:

Freelance Design CA. 2011-2023

Designer/Technical Designer

  • Shien X collaborative collections (Hadley M) 2021- current

  • Gruff & Tumble- Design plus size men’s Sportswear and underwear utilizing surplus fabric and trim.

  • Blue Dog Apparel-Menswear line development/ Tech packs via design portal for foreign samples/production. print design package, hang tag, label, screenprint key art concept.

  • Hendryx Jeans Co. first thru production patterns/fit corrections for production patterns print design Print design package, hang tag, label, screenprint, key art concept.

 

Andrew Christian Glendale CA. 2010-2013

Technical Designer (Menswear /Active Apparel)

  • Product Development

  • Complete Production patterns/Tech Packs/Technical Illustrations, Input B.O.M.

  • Generate accurate production samples (foreign/domestic production)

  • Inspection of pre-production/T.O.P. samples

  • complete first pattern from designers’ sketch/picture or knock-off

  • yardage estimates.

  • Supervise completion of samples/duplicate for sales team.

 

 

Rigo International Los Angeles CA. 2006-2010

Technical Designer (Junior, Plus Sizes, Active, Menswear Apparel)

  • Product Development

  • Complete Production patterns/Tech Packs/Technical Illustrations, Input B.O.M.

  • Generate accurate production samples (foreign/domestic production)

  • Inspection of pre-production/T.O.P. samples

  • complete first pattern from designers’ sketch/picture or knock-off

  • Vender sample submissions for approval

  • Supervise completion of samples/duplicate line for sales team.

  • Design / Sample room supervisor room

 

 

Killa-Bop Denim Co. Los Angeles CA. 2003-2006

First thru Production Patternmaker (Active Streetwear)

  • Design / Sample room Supervisor

  • Complete first thru Production patterns from designer sketch/picture or knock-off.

  • Generate accurate production (foreign/domestic production)

  • Inspection of pre-production/T.O.P. samples

  • yardage estimates.

  • Supervise completion of samples/duplicate for sales team.

  • Maintain Style guides/Library.

  • Vender sample submissions for approval.

 

 

Seraphim Films Inc. (Clixx Studios) Beverly Hills CA. 1999-2003

Creative Assistant

  • Maintain daily calendar, set appointments, transcribe meeting notes.

  • Create original artwork/multi-media presentations for outside/studio
    presentations.

  • Design POP Display and collateral materials.

  • Universal Studios Halloween Horror Nights, Clive Barkers Harvest Mazes
    logo/Event Banner and design.

  • Tortured Souls Pitch document/ Trailer (Final Cut Pro)

  • ColdHeart Canyon Book jacket design, and Author photo retouch

  • Maintain photo/art Library.

  • Develop and manage licensed/merchandise programs utilizing new and
    existing Clive Barker Properties:

    • Clive Barkers Tortured Souls I and II Action Figures, McFarlane Toys.

    • Clive Barkers Undying video Game, Electronic Arts.

    • Clive Barkers Infernal Parade I action figures McFarlane Toys

    • Clive Barker’s Jump Tribe Action Plushy Art Asylum.

    • Clive Barkers Visions Stationary Village Lighthouse

 

Bodycode International /Code B.C. Whittier CA. 1997-1999

Assistant Designer

  • Storyboards/line sheets

  • Interface with local contractors

  • Production cost sheets/Production B.O.M.

  • Screen Print/appliqué and embroidery design

  • Maintain/update print/art catalogs.

  • Vender sample submissions for approval

  • Supervise completion of samples/duplicate for sales team.

  • Maintain Style guides/Library.

  • Vender sample submissions for approval.

First thru Production Patternmaker 1993-1997

  • Design / Sample room Supervisor

  • Complete first thru Production patterns from designer sketch/picture or knock-off.

  • Generate accurate sew by samples for production (foreign/domestic production)

  • Inspection of pre-production/T.O.P. samples

  • yardage estimates.

  • Supervise completion of samples/duplicate for sales team.

  • Maintain Style guides/Library.

  • Maintain pattern library.

 

 

Education:

 

 

Fashion Institute of Design and Merchandising. Los Angeles Ca. Campus
1984 A.A. Degree. Fashion Design.

Adobe Online Training
Adobe creative suite: Design Workflow

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